Re: [-empyre-] microsounders / software
Nemo Nox wrote:
> but could
> not find references to the software used
Nemo,
My setup is at home, so let's see if I remember what I have used: Bitmap
Player, Bitmaps and Waves, Spectrogram (?), Coagula, Sound 2d Warper,
AudioPaint, SayIt by Analog X, et al. All are freeware (or shareware),
and I think are all available at database audio
(http://www.databaseaudio.co.uk).
If not, a google search will turn up the sites. There are a few more
sites for spectrographic software, but I have the link at home, so I'll
try to send it tomorrow.
In my past digital work, I used all of these as free and simple methods
of databending, which also included opening up all types of files in
SoundForge, and manipulating .raw files in Photoshop. There is a
discussion list for databending at yahoogroups:
http://groups.yahoo.com/group/databenders.
When I was more actively involved in manipulating digital files, I would
use these freeware apps in long daisy chains--feeding a signal from one
to the other to the next until the resulting sound became unrecognizable
from its original source. One simple chain would yield enough raw sound
for innumerable compositions. The resulting sounds then were flipped
back into image and words, then reflipped, and back again. I suspended
and wove these fragments into slowly evolving/devolving drones,
punctuated by isolated sonic events.
Trace mentioned that granular synthesis offers a paradox: work that
focuses on microscopic levels of sound suggests vast expanses of space.
The same holds true for both constructive microsound (building
compositions grain by grain) or de/reconstructive (reworking sound
sources by repeatedly zooming in to increasingly magnified levels,
"mining the noise-floor" to cop a term from Kim Cascone), and work that
fuses both.
I will have to share Trace's impatience, however, with the current
tropes of classic microsound music, including my own, at least as a
listener. While I appreciate "grain traveling, glitch, and broken
warez," I'm trying to find some kind of hybrid for my own work. I'm a
big fan of Erik Davis, who explores the mystical underpinnings of
digital culture (http://www.techgnosis.com). In a little paper I'm
writing, I'm looking at the laptop computer as a metaphor for
pre-digital myths and avatars: the laptop as house, vessel, and loom;
allowing for alchemical and shamanistic reads of laptop composition and
performance. These connections have a poetic resonance for me that open
up new possibilities for hybridization, as well as the chance of
reconnecting back to cultural and spiritual threads that predate the
modern and the digital.
I think one promising solution, for me, lies in the introduction of
purely analog sounds from the real world (cafe sounds, bells, river
water, naturally occuring drones) into a compositional conversation with
the highly abstracted, non-referential timbres of the digital. So that
the abstract digital can be nudged to reference the analog, and the
field recordings can be unattached from their real world link. This
highly simplified binary relationship will hopefull serve as some sort
of grounding from which I will be able to find new manifestations of
sonic reality and poetic reverberation. I've only had a few concerts
and a handful of studio compositions where I've actively tried to
concoct a hybrid, so it's still early in the process.
And, as I mentioned earlier, my current efforts are focused on my sound
drawings, on which I work in silence, actually, in an attempt to access
memories of sound, palimpsests, and sound-inspired mark-making. So, my
audio in a holding pattern right now. I'll be performing this Saturday
with two highly analog musicians, G.E. Stinson and Steuart Liebig, so
we'll see what kinds of digital/analog mutations I'll introduce to the trio.
Anyway, Nemo, I hope I answered your question about software. Trace can
give you more info on the MIDI, webmix, and VJ angles, of which I know
very little.
Best,
G.
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